
PAST ARTIST PROJECTS
Learn about completed Creative CityMaking projects and interactive public art projects that were chosen for our Creative City Challenge program.
Creative CityMaking
Creative Asset Mapping (2015–2017)
Community Planning & Economic Development
Artists: Sha Cage and E.G. Bailey
City staff: Haila Maize and Kjersti Monson
This artist-staff partnership helped shape neighborhood planning by identifying important community strengths in Cedar-Riverside, a Minneapolis neighborhood that’s been home to new immigrant communities since the late 19th century. The artists used creative methods to identify meaningful assets such as community celebrations, gathering places, creative activities and businesses, shifting how planners serve that community.
Results: Documentation images of artists at work, Link to the Blueprint for Equitable Engagement – Link to artist video
Blueprint for Equitable Engagement (2015–2017)
Neighborhood & Community Relations
Artists: D.A. Bullock and Ariah Fine
City staff: Ayianna Kennerly and David Rubedor
This artist team used a colorful podium or “Equity Pulpit” to collect public commentary on the department’s five-year strategic plan for engaging all communities in Minneapolis. The artists used the pulpit at block parties, street corners and neighborhood festivals to collect video comments from community members who were unlikely to take part in traditional engagement methods.
Results: Documentation images of artists at work, Link to the Blueprint for Equitable Engagement – Link to artist video
Digital Equity (2015–2016)
Information Technology
Artists: Kirk Washington Jr. and Peter MacDonald
City staff: Elise Ebhardt and Otto Doll
The artist team promoted the development of digital literacy skills with a technology/arts festival in the Harrison neighborhood. The festival brought together a unique mix of community residents, technology professionals, local performers and neighborhood artists. The gathering successfully created a transformational space centered on building relationships and community connections while increasing access to technology.
Results: Documentation images of artists’ work
Electoral Engagement (2015–2016)
City Clerk
Artist: Jeremiah Bey Ellison
City staff: Anissa Hollingshead and Casey Carl
The artist created a comic book that portrayed the workings of the City Clerk’s office and the City’s legislative process in a clear, simple and engaging way. The comic book reflected electoral engagement as experienced by the community, not the City, to present itself as a relatable and trusted source of information.
Results: Documentation images of artists’ work
Dinkytown Small Area Plan (2013)
Community Planning & Economic Development
Artists: Sam Ero-Phillips, Caroline Kent and Roger Cummings
City staff: Haila Maize
To increase input on a small area plan for Dinkytown, a neighborhood experiencing tremendous growth, this team of artists biked through the area with a “mobile engagement theater.” They captured the attention and voices of a young and diverse population, individuals who typically are not part of the conversation. They also interviewed small-business owners along the Dinkytown commercial corridor. The input they gathered represented 40% of the plan data and brought hundreds of new voices to the planning process.
Results: Documentation images of artist s’ work,| Dinkytown small area plan, | Dinkytown video
Linden Hills Small Area Plan (2013)
Community Planning & Economic Development
Artists: Sam Ero-Phillips, Caroline Kent and Roger Cummings
City staff: Paul Mogush
This artist team helped develop a small area plan for Linden Hills in southwest Minneapolis. The artists interacted with neighborhood residents and worked with schools to engage youth as they shaped the long-term vision for land use, transportation and property development in the Linden Hills area.
Results: photo documentation
Penn Ave BRT Plan (2013)
Community Planning & Economic Development
Artists: Ashley Hanson and Wing Young Huie
City staff: Jim Voll
This project was a collaboration between the City of Minneapolis and Hennepin County to rethink land uses and transportation along Penn Avenue North, an important commercial spine in North Minneapolis. The artists engaged with residents and businesses along the corridor in a variety of ways to help them understand the project and express their needs and ideas for economic development, job creation, housing, beautification and livability. The team then circled back with the community to share what they heard. The project also considered transit access in and through North Minneapolis.
Results: photo documentation from project video of Bus Stop Theatre
Historic Capstone Study (2013)
Community Planning & Economic Development
Artist: Witt Siasoco
City staff: Joe Bernard
The City wanted to analyze the findings of historic survey work conducted over the past 10 years. To engage residents and get their input on the buildings they thought were important or historically significant, the artist designed and conducted a public engagement campaign. The campaign had high youth involvement and educated residents, businesses, schools and the general public about the research project and the city’s history. The project highlighted the main takeaways from 10 years of survey work and included an assessment of historic public sculpture throughout the city. This process helped shape preservation policy and development opportunities in Minneapolis for the coming generation.
Results: photo documentation from project
Southwest Light Rail Plan (2013)
Community Planning & Economic Development
Artist: Diane Willow
City staff: Beth Elliott and Paul Mogush
The project artist worked with CPED planners on the long-range land use and transportation interface between neighborhoods and businesses at five stations on the Southwest LRT line: Royalston Station, Van White Boulevard Station, Penn Avenue Station, West 21st Street Station and the West Lake Street Station. The artist helped planners develop creative and impactful community engagement strategies, and she brought a fresh perspective to station area needs for infrastructure and development.
Results: photo documentation from project
Creative City Challenge
Starting in 2013, this annual public art competition invited architects, landscape architects, urban designers, scientists and artists of all backgrounds to propose ideas for a temporary destination artwork that told a story about the community. The winning artworks showcased local creative talent and became narratives of community identity and the complex relationships within our urban landscape.
More importantly, the experience gave the winning artists valuable career training and development in the delivery of public art. They received a budget of $50,000 to create and install their artwork, and the experience often served as a launching pad to future professional opportunities.
This program was cut in 2020 as part of the mayor’s revised budget. The budget cuts were in response to the roughly $156 million projected revenue losses due to the COVID-19 pandemic. We remain committed to artist development and the delivery of public art for and about the community.
2019 - Radical Playground
Artists: Candida Gonzalez and Mary Anne Quiroz
Location: The Commons
This installation invited participants to heal through play with whimsical interactive “alebrije” — animal sculptures inspired by dream creatures from the Caribbean, Mexico, the Pacific Islands and the Dakota and Anishinaabe peoples and cultures of Minnesota. The piece was installed in the Commons and hosted programming throughout the summer.
2018 - CarryOn Homes
Artists: Peng Wu, Zoe Cinel, Preston Drum, Shun Jie Yong, Aki Shibata
Location: The Commons
Made of more than 150 suitcases, this multifunctional pavilion shared the stories of immigrants in Minnesota. Shaped like a house, it was a space for people to come together and explore the concept of home. The pavilion included interactive sculpture, a healing garden, a photo exhibit, a documentary film and a suitcase wall where people could post handwritten stories. It became a summerlong platform for public events and performances by and for immigrant communities.
2019 - Radical Playground
Artists: Candida Gonzalez and Mary Anne Quiroz
Location: The Commons
This installation invited participants to heal through play with whimsical interactive “alebrije” — animal sculptures inspired by dream creatures from the Caribbean, Mexico, the Pacific Islands and the Dakota and Anishinaabe peoples and cultures of Minnesota. The piece was installed in the Commons and hosted programming throughout the summer.
2017 -Orbacles
Artists: MINN_LAB
Location: The Commons
This triad of spherical environments connected visitors to the reality of climate change through the story of birds in Minnesota and the language of our senses. As both a record and a speculation about the future from now through the end of the century, Orbacles communicated the current and anticipated shift of birds’ migration patterns due to species loss and other effects of climate change.
2016 - Wolf and Moose
Artists: Christopher Lutter, Heid E. Erdrich, Kim Ford, Karl Stoerzinger, Coal Dorius
and Missy Adzick
Location: Convention Center Plaza
Animated and illuminated, these spectacle-scale sculptures of a wolf and moose were constructed of found and recycled materials. Interactive features included stationary bicycles that people had to pedal to start animations of the animals breathing, their beating hearts and an illuminated, rotating Earth. The pedaling also powered a small speaker that played recorded poetry and stories reflecting on our relationship with the animals and the Earth.
2015 -mini_polis
Artists: Niko Kubota, Jon Reynolds and Micah Roth
Location: Convention Center Plaza
This 50-foot scale model of downtown Minneapolis was created in collaboration with city residents in a series of build workshops. The artist team collected stories and memories of Minneapolis neighborhoods to create a multimedia interface within the model. The completed project was a landscape of plywood buildings scaled to downtown and surrounding neighborhoods. People could interact with the installation at a multimedia map station, where some of the buildings lit up and played the neighborhood stories and hopes that workshop participants had shared.
2014 -Balancing Ground
Artists: Amanda Lovelee, Christopher Field, Kyle Waites and Sarah West
Location: Convention Center Plaza
Evoking the concept of balance, this skeletal wooden structure housed six rows of pairs of wooden benches and a playground-style seesaw. Activated by the presence of as few as one or as many as 100 people, this welcoming interactive space was continually transforming. Motion sensors within the space and on the dynamic seesaw triggered audio of voices talking about balance and the absence of it. Complex shadows, patterns and colors were woven throughout from an overhead canopy of prisms. This was a space for both playful participation and quiet reflective moments. It was a space without walls — open to all — built on a foundation of community voices.
2013 - MIMMI
Artists: INVIVIA and Urbain DRC - Brad Cantrell, Jack Cochran, Carl Koepcke and Allen Sayegh
Location: Convention Cen ter Plaza
This large inflatable balloon-like sculpture was suspended from a slender structure. Cloud-like in concept, it hovered 30 feet aboveground and gathered the mood of Minneapolis residents and visitors from online platforms. MIMMI analyzed and acted on this input in real time, creating abstracted light displays at nighttime or misting to provide a cooling microclimate during the day. Whether the city was elated following a Minnesota Twins win or frustrated from the afternoon commute, MIMMI responded to social media behavior throughout the city, day and night.